Here are the current list of checks that lint performs: $ lint --showAvailable issues:Correctness===========AdapterViewChildren-------------------Summary: Checks that AdapterViews do not define their children in XMLPriority: 10 / 10Severity: WarningCategory: CorrectnessAdapterViews such as ListViews must be configured with data from Java code,such as a ListAdapter.More information: http://developer.android.com/reference/android/widget/AdapterView.htmlOnClick-------Summary: Ensures that onClick attribute values refer to real methodsPriority: 10 / 10Severity: ErrorCategory: CorrectnessThe onClick attribute value should be the name of a method in this View'scontext to invoke when the view is clicked. This name must correspond to apublic method that takes exactly one parameter of type View.Must be a string value, using '\;' to escape characters such as '\n' or'\uxxxx' for a unicode character.SuspiciousImport----------------Summary: Checks for 'import android.R' statements, which are usuallyaccidentalPriority: 9 / 10Severity: WarningCategory: CorrectnessImporting android.R is usually not intentional; it sometimes happens when youuse an IDE and ask it to automatically add imports at a time when yourproject's R class it not present.Once the import is there you might get a lot of "confusing" error messagesbecause of course the fields available on android.R are not the ones you'dexpect from just looking at your own R class.WrongViewCast-------------Summary: Looks for incorrect casts to views that according to the XML are of adifferent typePriority: 9 / 10Severity: ErrorCategory: CorrectnessKeeps track of the view types associated with ids and if it finds a usage ofthe id in the Java code it ensures that it is treated as the same type.MissingPrefix-------------Summary: Detect XML attributes not using the Android namespacePriority: 8 / 10Severity: WarningCategory: CorrectnessMost Android views have attributes in the Android namespace. When referencingthese attributes you *must* include the namespace prefix, or your attributewill be interpreted by aapt as just a custom attribute.NamespaceTypo-------------Summary: Looks for misspellings in namespace declarationsPriority: 8 / 10Severity: WarningCategory: CorrectnessAccidental misspellings in namespace declarations can lead to some veryobscure error messages. This check looks for potential misspellings to helptrack these down.Proguard--------Summary: Looks for problems in proguard config filesPriority: 8 / 10Severity: FatalCategory: CorrectnessUsing -keepclasseswithmembernames in a proguard config file is not correct; itcan cause some symbols to be renamed which should not be.Earlier versions of ADT used to create proguard.cfg files with the wrongformat. Instead of -keepclasseswithmembernames use -keepclasseswithmembers,since the old flags also implies "allow shrinking" which means symbols onlyreferred to from XML and not Java (such as possibly CustomViews) can getdeleted.More information: http://http://code.google.com/p/android/issues/detail?id=16384ScrollViewCount---------------Summary: Checks that ScrollViews have exactly one child widgetPriority: 8 / 10Severity: WarningCategory: CorrectnessScrollViews can only have one child widget. If you want more children, wrapthem in a container layout.StyleCycle----------Summary: Looks for cycles in style definitionsPriority: 8 / 10Severity: FatalCategory: CorrectnessThere should be no cycles in style definitions as this can lead to runtimeexceptions.More information: http://developer.android.com/guide/topics/ui/themes.html#InheritanceUnknownId---------Summary: Checks for id references in RelativeLayouts that are not definedelsewherePriority: 8 / 10Severity: FatalCategory: CorrectnessThe "@+id/" syntax refers to an existing id, or creates a new one if it hasnot already been defined elsewhere. However, this means that if you have atypo in your reference, or if the referred view no longer exists, you do notget a warning since the id will be created on demand. This check catcheserrors where you have renamed an id without updating all of the references toit.DuplicateIds------------Summary: Checks for duplicate ids within a single layoutPriority: 7 / 10Severity: WarningCategory: CorrectnessWithin a layout, id's should be unique since otherwise findViewById() canreturn an unexpected view.InconsistentArrays------------------Summary: Checks for inconsistencies in the number of elements in arraysPriority: 7 / 10Severity: WarningCategory: CorrectnessWhen an array is translated in a different locale, it should normally have thesame number of elements as the original array. When adding or removingelements to an array, it is easy to forget to update all the locales, and thislint warning finds inconsistencies like these.Note however that there may be cases where you really want to declare adifferent number of array items in each configuration (for example where thearray represents available options, and those options differ for differentlayout orientations and so on), so use your own judgement to decide if this isreally an error.You can suppress this error type if it finds false errors in your project.NestedScrolling---------------Summary: Checks whether a scrolling widget has any nested scrolling widgetswithinPriority: 7 / 10Severity: WarningCategory: CorrectnessA scrolling widget such as a ScrollView should not contain any nestedscrolling widgets since this has various usability issuesResourceAsColor---------------Summary: Looks for calls to setColor where a resource id is passed instead ofa resolved colorPriority: 7 / 10Severity: ErrorCategory: CorrectnessMethods that take a color in the form of an integer should be passed an RGBtriple, not the actual color resource id. You must callgetResources().getColor(resource) to resolve the actual color value first.ScrollViewSize--------------Summary: Checks that ScrollViews use wrap_content in scrolling dimensionPriority: 7 / 10Severity: WarningCategory: CorrectnessScrollView children must set their layout_width or layout_height attributes towrap_content rather than fill_parent or match_parent in the scrollingdimensionTextViewEdits-------------Summary: Looks for TextViews being used for inputPriority: 7 / 10Severity: WarningCategory: CorrectnessUsing a <TextView> to input text is generally an error, you should be using<EditText> instead. EditText is a subclass of TextView, and some of theediting support is provided by TextView, so it's possible to set someinput-related properties on a TextView. However, using a TextView along withinput attributes is usually a cut & paste error. To input text you should beusing <EditText>.This check also checks subclasses of TextView, such as Button and CheckBox,since these have the same issue: they should not be used with editableattributes.DuplicateIncludedIds--------------------Summary: Checks for duplicate ids across layouts that are combined withinclude tagsPriority: 6 / 10Severity: WarningCategory: CorrectnessIt's okay for two independent layouts to use the same ids. However, if layoutsare combined with include tags, then the id's need to be unique within anychain of included layouts, or Activity#findViewById() can return an unexpectedview.LibraryCustomView-----------------Summary: Flags custom views in libraries, which currently do not workPriority: 6 / 10Severity: ErrorCategory: CorrectnessUsing a custom view in a library project (where the custom view requires XMLattributes from a custom namespace) does not yet work.MultipleUsesSdk---------------Summary: Checks that the <uses-sdk> element appears at most oncePriority: 6 / 10Severity: ErrorCategory: CorrectnessThe <uses-sdk> element should appear just once; the tools will *not* merge thecontents of all the elements so if you split up the atttributes acrossmultiple elements, only one of them will take effect. To fix this, just mergeall the attributes from the various elements into a single <uses-sdk>element.More information: http://developer.android.com/guide/topics/manifest/uses-sdk-element.htmlNewApi------Summary: Finds API accesses to APIs that are not supported in all targeted APIversionsPriority: 6 / 10Severity: ErrorCategory: CorrectnessThis check scans through all the Android API calls in the application andwarns about any calls that are not available on *all* versions targeted bythis application (according to its minimum SDK attribute in the manifest).If your code is *deliberately* accessing newer APIs, and you have ensured(e.g. with conditional execution) that this code will only ever be called on asupported platform, then you can annotate your class or method with the@TargetApi annotation specifying the local minimum SDK to apply, suchas@TargetApi(11), such that this check considers 11 rather than your manifestfile's minimum SDK as the required API level.Registered----------Summary: Ensures that Activities, Services and Content Providers areregistered in the manifestPriority: 6 / 10Severity: WarningCategory: CorrectnessActivities, services and content providers should be registered in theAndroidManifext.xml file using <activity>, <service> and <provider> tags.If your activity is simply a parent class intended to be subclassed by other"real" activities, make it an abstract class.More information: http://developer.android.com/guide/topics/manifest/manifest-intro.htmlSdCardPath----------Summary: Looks for hardcoded references to /sdcardPriority: 6 / 10Severity: WarningCategory: CorrectnessYour code should not reference the /sdcard path directly; instead useEnvironment.getExternalStorageDirectory().getPath()More information: http://developer.android.com/guide/topics/data/data-storage.html#filesExternalManifestOrder-------------Summary: Checks for manifest problems like <uses-sdk> after the <application>tagPriority: 5 / 10Severity: WarningCategory: CorrectnessThe <application> tag should appear after the elements which declare whichversion you need, which features you need, which libraries you need, and soon. In the past there have been subtle bugs (such as themes not gettingapplied correctly) when the <application> tag appears before some of theseother elements, so it's best to order your manifest in the logical dependencyorder.StateListReachable------------------Summary: Looks for unreachable states in a <selector>Priority: 5 / 10Severity: WarningCategory: CorrectnessIn a selector, only the last child in the state list should omit a statequalifier. If not, all subsequent items in the list will be ignored since thegiven item will match all.UnknownIdInLayout-----------------Summary: Makes sure that @+id references refer to views in the same layoutPriority: 5 / 10Severity: WarningCategory: CorrectnessThe "@+id/" syntax refers to an existing id, or creates a new one if it hasnot already been defined elsewhere. However, this means that if you have atypo in your reference, or if the referred view no longer exists, you do notget a warning since the id will be created on demand.This is sometimes intentional, for example where you are referring to a viewwhich is provided in a different layout via an include. However, it is usuallyan accident where you have a typo or you have renamed a view without updatingall the references to it.GridLayout----------Summary: Checks for potential GridLayout errors like declaring rows andcolumns outside the declared grid dimensionsPriority: 4 / 10Severity: FatalCategory: CorrectnessDeclaring a layout_row or layout_column that falls outside the declared sizeof a GridLayout's rowCount or columnCount is usually an unintentional error.ExtraText---------Summary: Looks for extraneous text in layout filesPriority: 3 / 10Severity: WarningCategory: CorrectnessLayout resource files should only contain elements and attributes. Any XMLtext content found in the file is likely accidental (and potentially dangerousif the text resembles XML and the developer believes the text to befunctional)PrivateResource---------------Summary: Looks for references to private resourcesPriority: 3 / 10Severity: FatalCategory: CorrectnessPrivate resources should not be referenced; the may not be present everywhere,and even where they are they may disappear without notice.To fix this, copy the resource into your own project. You can find theplatform resources under $ANDROID_SK/platforms/android-$VERSION/data/res/.ProguardSplit-------------Summary: Checks for old proguard.cfg files that contain generic Android rulesPriority: 3 / 10Severity: WarningCategory: CorrectnessEarlier versions of the Android tools bundled a single "proguard.cfg" filecontaining a ProGuard configuration file suitable for Android shrinking andobfuscation. However, that version was copied into new projects, which meansthat it does not continue to get updated as we improve the default ProGuardrules for Android.In the new version of the tools, we have split the ProGuard configuration intotwo halves:* A simple configuration file containing only project-specific flags, in yourproject* A generic configuration file containing the recommended set of ProGuardoptions for Android projects. This generic file lives in the SDK installdirectory which means that it gets updated along with the tools.In order for this to work, the proguard.config property in theproject.properties file now refers to a path, so you can reference both thegeneric file as well as your own (and any additional files too).To migrate your project to the new setup, create a new proguard-project.txtfile in your project containing any project specific ProGuard flags as well asany customizations you have made, then update your project.properties file tocontain:proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-projec.txtDeprecated----------Summary: Looks for usages of deprecated layouts, attributes, and so on.Priority: 2 / 10Severity: WarningCategory: CorrectnessDeprecated views, attributes and so on are deprecated because there is abetter way to do something. Do it that new way. You've been warned.PxUsage-------Summary: Looks for use of the "px" dimensionPriority: 2 / 10Severity: WarningCategory: CorrectnessFor performance reasons and to keep the code simpler, the Android system usespixels as the standard unit for expressing dimension or coordinate values.That means that the dimensions of a view are always expressed in the codeusing pixels, but always based on the current screen density. For instance, ifmyView.getWidth() returns 10, the view is 10 pixels wide on the currentscreen, but on a device with a higher density screen, the value returned mightbe 15. If you use pixel values in your application code to work with bitmapsthat are not pre-scaled for the current screen density, you might need toscale the pixel values that you use in your code to match the un-scaled bitmapsource.More information: http://developer.android.com/guide/practices/screens_support.html#screen-independenceUsesMinSdkAttributes--------------------Summary: Checks that the minimum SDK and target SDK attributes are definedPriority: 2 / 10Severity: WarningCategory: CorrectnessThe manifest should contain a <uses-sdk> element which defines the minimumminimum API Level required for the application to run, as well as the targetversion (the highest API level you have tested the version for.)More information: http://developer.android.com/guide/topics/manifest/uses-sdk-element.htmlUnusedNamespace---------------Summary: Finds unused namespaces in XML documentsPriority: 1 / 10Severity: WarningCategory: CorrectnessUnused namespace declarations take up space and require processing that is notnecessaryCorrectness:Messages====================StringFormatInvalid-------------------Summary: Checks that format strings are validPriority: 9 / 10Severity: ErrorCategory: Correctness:MessagesIf a string contains a '%' character, then the string may be a formattingstring which will be passed to String.format from Java code to replace each'%' occurrence with specific values.This lint warning checks for two related problems:(1) Formatting strings that are invalid, meaning that String.format will throwexceptions at runtime when attempting to use the format string.(2) Strings containing '%' that are not formatting strings getting passed to aString.format call. In this case the '%' will need to be escaped as '%%'.NOTE: Not all Strings which look like formatting strings are intended for useby String.format; for example, they may contain date formats intended forandroid.text.format.Time#format(). Lint cannot always figure out that a Stringis a date format, so you may get false warnings in those scenarios. See thesuppress help topic for information on how to suppress errors in that case.StringFormatMatches-------------------Summary: Ensures that the format used in <string> definitions is compatiblewith the String.format callPriority: 9 / 10Severity: ErrorCategory: Correctness:MessagesThis lint check ensures the following:(1) If there are multiple translations of the format string, then alltranslations use the same type for the same numbered arguments(2) The usage of the format string in Java is consistent with the formatstring, meaning that the parameter types passed to String.format matches thosein the format string.MissingTranslation------------------Summary: Checks for incomplete translations where not all strings aretranslatedPriority: 8 / 10Severity: FatalCategory: Correctness:MessagesIf an application has more than one locale, then all the strings declared inone language should also be translated in all other languages.By default this detector allows regions of a language to just provide a subsetof the strings and fall back to the standard language strings. You can requireall regions to provide a full translation by setting the environment variableANDROID_LINT_COMPLETE_REGIONS.ExtraTranslation----------------Summary: Checks for translations that appear to be unused (no default languagestring)Priority: 6 / 10Severity: WarningCategory: Correctness:MessagesIf a string appears in a specific language translation file, but there is nocorresponding string in the default locale, then this string is probablyunused. (It's technically possible that your application is only intended torun in a specific locale, but it's still a good idea to provide a fallback.)StringFormatCount-----------------Summary: Ensures that all format strings are used and that the same number isdefined across translationsPriority: 5 / 10Severity: WarningCategory: Correctness:MessagesWhen a formatted string takes arguments, it usually needs to reference thesame arguments in all translations. There are cases where this is not thecase, so this issue is a warning rather than an error by default. However,this usually happens when a language is not translated or updated correctly.Security========GrantAllUris------------Summary: Checks for <grant-uri-permission> elements where everything issharedPriority: 7 / 10Severity: WarningCategory: SecurityThe <grant-uri-permission> element allows specific paths to be shared. Thisdetector checks for a path URL of just '/' (everything), which is probably notwhat you want; you should limit access to a subset.ExportedService---------------Summary: Checks for exported services that do not require permissionsPriority: 5 / 10Severity: WarningCategory: SecurityExported services (services which either set exported=true or contain anintent-filter and do not specify exported=false) should define a permissionthat an entity must have in order to launch the service or bind to it. Withoutthis, any application can use this service.HardcodedDebugMode------------------Summary: Checks for hardcoded values of android:debuggable in the manifestPriority: 5 / 10Severity: WarningCategory: SecurityIt's best to leave out the android:debuggable attribute from the manifest. Ifyou do, then the tools will automatically insert android:debuggable=true whenbuilding an APK to debug on an emulator or device. And when you perform arelease build, such as Exporting APK, it will automatically set it to false.If on the other hand you specify a specific value in the manifest file, thenthe tools will always use it. This can lead to accidentally publishing yourapp with debug information.WorldWriteableFiles-------------------Summary: Checks for openFileOutput() calls passing MODE_WORLD_WRITEABLEPriority: 4 / 10Severity: WarningCategory: SecurityThere are cases where it is appropriate for an application to write worldwriteable files, but these should be reviewed carefully to ensure that theycontain no private data, and that if the file is modified by a maliciousapplication it does not trick or compromise your application.Performance===========DrawAllocation--------------Summary: Looks for memory allocations within drawing codePriority: 9 / 10Severity: WarningCategory: PerformanceYou should avoid allocating objects during a drawing or layout operation.These are called frequently, so a smooth UI can be interrupted by garbagecollection pauses caused by the object allocations.The way this is generally handled is to allocate the needed objects up frontand to reuse them for each drawing operation.Some methods allocate memory on your behalf (such as Bitmap.create), and theseshould be handled in the same way.ObsoleteLayoutParam-------------------Summary: Looks for layout params that are not valid for the given parentlayoutPriority: 6 / 10Severity: WarningCategory: PerformanceThe given layout_param is not defined for the given layout, meaning it has noeffect. This usually happens when you change the parent layout or move viewcode around without updating the layout params. This will cause uselessattribute processing at runtime, and is misleading for others reading thelayout so the parameter should be removed.UseCompoundDrawables--------------------Summary: Checks whether the current node can be replaced by a TextView usingcompound drawables.Priority: 6 / 10Severity: WarningCategory: PerformanceA LinearLayout which contains an ImageView and a TextView can be moreefficiently handled as a compound drawable.There's a lint quickfix to perform this conversion in the Eclipse plugin.FieldGetter-----------Summary: Suggests replacing uses of getters with direct field access within aclassPriority: 4 / 10Severity: WarningCategory: PerformanceNOTE: This issue is disabled by default!You can enable it by adding --enable FieldGetterAccessing a field within the class that defines a getter for that field is atleast 3 times faster than calling the getter. For simple getters that donothing other than return the field, you might want to just reference thelocal field directly instead.More information: http://developer.android.com/guide/practices/design/performance.html#internal_get_setMergeRootFrame--------------Summary: Checks whether a root <FrameLayout> can be replaced with a <merge>tagPriority: 4 / 10Severity: WarningCategory: PerformanceIf a <FrameLayout> is the root of a layout and does not provide background orpadding etc, it can often be replaced with a <merge> tag which is slightlymore efficient. Note that this depends on context, so make sure you understandhow the <merge> tag works before proceeding.More information: http://android-developers.blogspot.com/2009/03/android-layout-tricks-3-optimize-by.htmlUseSparseArrays---------------Summary: Looks for opportunities to replace HashMaps with the more efficientSparseArrayPriority: 4 / 10Severity: WarningCategory: PerformanceFor maps where the keys are of type integer, it's typically more efficient touse the Android SparseArray API. This check identifies scenarios where youmight want to consider using SparseArray instead of HashMap for betterperformance.This is *particularly* useful when the value types are primitives like ints,where you can use SparseIntArray and avoid auto-boxing the values from int toInteger.If you need to construct a HashMap because you need to call an API outside ofyour control which requires a Map, you can suppress this warning using forexample the @SuppressLint annotation.DisableBaselineAlignment------------------------Summary: Looks for LinearLayouts which should setandroid:baselineAligned=falsePriority: 3 / 10Severity: WarningCategory: PerformanceWhen a LinearLayout is used to distribute the space proportionally betweennested layouts, the baseline alignment property should be turned off to makethe layout computation faster.FloatMath---------Summary: Suggests replacing java.lang.Math calls with android.util.FloatMathto avoid conversionsPriority: 3 / 10Severity: WarningCategory: PerformanceOn modern hardware, "double" is just as fast as "float" though of course ittakes more memory. However, if you are using floats and you need to computethe sine, cosine or square root, then it is better to use theandroid.util.FloatMath class instead of java.lang.Math since you can callmethods written to operate on floats, so you avoid conversions back and forthto double.More information: http://developer.android.com/guide/practices/design/performance.html#avoidfloatInefficientWeight-----------------Summary: Looks for inefficient weight declarations in LinearLayoutsPriority: 3 / 10Severity: WarningCategory: PerformanceWhen only a single widget in a LinearLayout defines a weight, it is moreefficient to assign a width/height of 0dp to it since it will absorb all theremaining space anyway. With a declared width/height of 0dp it does not haveto measure its own size first.NestedWeights-------------Summary: Looks for nested layout weights, which are costlyPriority: 3 / 10Severity: WarningCategory: PerformanceLayout weights require a widget to be measured twice. When a LinearLayout withnon-zero weights is nested inside another LinearLayout with non-zero weights,then the number of measurements increase exponentially.Overdraw--------Summary: Looks for overdraw issues (where a view is painted only to be fullypainted over)Priority: 3 / 10Severity: WarningCategory: PerformanceIf you set a background drawable on a root view, then you should use a customtheme where the theme background is null. Otherwise, the theme background willbe painted first, only to have your custom background completely cover it;this is called "overdraw".NOTE: This detector relies on figuring out which layouts are associated withwhich activities based on scanning the Java code, and it's currently doingthat using an inexact pattern matching algorithm. Therefore, it canincorrectly conclude which activity the layout is associated with and thenwrongly complain that a background-theme is hidden.If you want your custom background on multiple pages, then you should considermaking a custom theme with your custom background and just using that themeinstead of a root element background.Of course it's possible that your custom drawable is translucent and you wantit to be mixed with the background. However, you will get better performanceif you pre-mix the background with your drawable and use that resulting imageor color as a custom theme background instead.UnusedResources---------------Summary: Looks for unused resourcesPriority: 3 / 10Severity: WarningCategory: PerformanceUnused resources make applications larger and slow down builds.UselessLeaf-----------Summary: Checks whether a leaf layout can be removed.Priority: 2 / 10Severity: WarningCategory: PerformanceA layout that has no children or no background can often be removed (since itis invisible) for a flatter and more efficient layout hierarchy.UselessParent-------------Summary: Checks whether a parent layout can be removed.Priority: 2 / 10Severity: WarningCategory: PerformanceA layout with children that has no siblings, is not a scrollview or a rootlayout, and does not have a background, can be removed and have its childrenmoved directly into the parent for a flatter and more efficient layouthierarchy.TooDeepLayout-------------Summary: Checks whether a layout hierarchy is too deepPriority: 1 / 10Severity: WarningCategory: PerformanceLayouts with too much nesting is bad for performance. Consider using a flatterlayout (such as RelativeLayout or GridLayout).The default maximum depth is 10but can be configured with the environment variable ANDROID_LINT_MAX_DEPTH.TooManyViews------------Summary: Checks whether a layout has too many viewsPriority: 1 / 10Severity: WarningCategory: PerformanceUsing too many views in a single layout in a layout is bad for performance.Consider using compound drawables or other tricks for reducing the number ofviews in this layout.The maximum view count defaults to 80 but can be configured with theenvironment variable ANDROID_LINT_MAX_VIEW_COUNT.UnusedIds---------Summary: Looks for unused id'sPriority: 1 / 10Severity: WarningCategory: PerformanceNOTE: This issue is disabled by default!You can enable it by adding --enable UnusedIdsThis resource id definition appears not to be needed since it is notreferenced from anywhere. Having id definitions, even if unused, is notnecessarily a bad idea since they make working on layouts and menus easier, sothere is not a strong reason to delete these.Usability:Typography====================TypographyDashes----------------Summary: Looks for usages of hyphens which can be replaced by n dash and mdash charactersPriority: 5 / 10Severity: WarningCategory: Usability:TypographyThe "n dash" (–, –) and the "m dash" (—, —) characters are usedfor ranges (n dash) and breaks (m dash). Using these instead of plain hyphenscan make text easier to read and your application will look more polished.More information: http://en.wikipedia.org/wiki/DashTypographyEllipsis------------------Summary: Looks for ellipsis strings (...) which can be replaced with anellipsis characterPriority: 5 / 10Severity: WarningCategory: Usability:TypographyYou can replace the string "..." with a dedicated ellipsis character, ellipsischaracter (…, …). This can help make the text more readable.More information: http://en.wikipedia.org/wiki/EllipsisTypographyFractions-------------------Summary: Looks for fraction strings which can be replaced with a fractioncharacterPriority: 5 / 10Severity: WarningCategory: Usability:TypographyYou can replace certain strings, such as 1/2, and 1/4, with dedicatedcharacters for these, such as ? (½) and BC (¼). This can help makethe text more readable.More information: http://en.wikipedia.org/wiki/Number_FormsTypographyQuotes----------------Summary: Looks for straight quotes which can be replaced by curvy quotesPriority: 5 / 10Severity: WarningCategory: Usability:TypographyNOTE: This issue is disabled by default!You can enable it by adding --enable TypographyQuotesStraight single quotes and double quotes, when used as a pair, can be replacedby "curvy quotes" (or directional quotes). This can make the text morereadable.Note that you should never use grave accents and apostrophes to quote, `likethis'.(Also note that you should not use curvy quotes for code fragments.)More information: http://en.wikipedia.org/wiki/Quotation_markTypographyOther---------------Summary: Looks for miscellaneous typographical problems like replacing (c)with ©Priority: 3 / 10Severity: WarningCategory: Usability:TypographyThis check looks for miscellaneous typographical problems and offersreplacement sequences that will make the text easier to read and yourapplication more polished.Usability:Icons===============IconNoDpi---------Summary: Finds icons that appear in both a -nodpi folder and a dpi folderPriority: 7 / 10Severity: WarningCategory: Usability:IconsBitmaps that appear in drawable-nodpi folders will not be scaled by theAndroid framework. If a drawable resource of the same name appears *both* in a-nodpi folder as well as a dpi folder such as drawable-hdpi, then the behavioris ambiguous and probably not intentional. Delete one or the other, or usedifferent names for the icons.GifUsage--------Summary: Checks for images using the GIF file format which is discouragedPriority: 5 / 10Severity: WarningCategory: Usability:IconsThe .gif file format is discouraged. Consider using .png (preferred) or .jpg(acceptable) instead.More information: http://developer.android.com/guide/topics/resources/drawable-resource.html#BitmapIconDipSize-----------Summary: Ensures that icons across densities provide roughly the samedensity-independent sizePriority: 5 / 10Severity: WarningCategory: Usability:IconsChecks the all icons which are provided in multiple densities, all compute toroughly the same density-independent pixel (dip) size. This catches errorswhere images are either placed in the wrong folder, or icons are changed tonew sizes but some folders are forgotten.IconDuplicatesConfig--------------------Summary: Finds icons that have identical bitmaps across various configurationparametersPriority: 5 / 10Severity: WarningCategory: Usability:IconsIf an icon is provided under different configuration parameters such asdrawable-hdpi or -v11, they should typically be different. This detectorcatches cases where the same icon is provided in different configurationfolder which is usually not intentional.IconExpectedSize----------------Summary: Ensures that launcher icons, notification icons etc have the correctsizePriority: 5 / 10Severity: WarningCategory: Usability:IconsNOTE: This issue is disabled by default!You can enable it by adding --enable IconExpectedSizeThere are predefined sizes (for each density) for launcher icons. You shouldfollow these conventions to make sure your icons fit in with the overall lookof the platform.More information: http://developer.android.com/design/style/iconography.htmlIconLocation------------Summary: Ensures that images are not defined in the density-independentdrawable folderPriority: 5 / 10Severity: WarningCategory: Usability:IconsThe res/drawable folder is intended for density-independent graphics such asshapes defined in XML. For bitmaps, move it to drawable-mdpi and considerproviding higher and lower resolution versions in drawable-ldpi, drawable-hdpiand drawable-xhdpi. If the icon *really* is density independent (for example asolid color) you can place it in drawable-nodpi.More information: http://developer.android.com/guide/practices/screens_support.htmlIconDensities-------------Summary: Ensures that icons provide custom versions for all supporteddensitiesPriority: 4 / 10Severity: WarningCategory: Usability:IconsIcons will look best if a custom version is provided for each of the majorscreen density classes (low, medium, high, extra high). This lint checkidentifies icons which do not have complete coverage across the densities.Low density is not really used much anymore, so this check ignores the ldpidensity. To force lint to include it, set the environment variableANDROID_LINT_INCLUDE_LDPI=true. For more information on current density usage,see http://developer.android.com/resources/dashboard/screens.htmlMore information: http://developer.android.com/guide/practices/screens_support.htmlIconDuplicates--------------Summary: Finds duplicated icons under different namesPriority: 3 / 10Severity: WarningCategory: Usability:IconsIf an icon is repeated under different names, you can consolidate and just useone of the icons and delete the others to make your application smaller.However, duplicated icons usually are not intentional and can sometimes pointto icons that were accidentally overwritten or accidentally not updated.IconMissingDensityFolder------------------------Summary: Ensures that all the density folders are presentPriority: 3 / 10Severity: WarningCategory: Usability:IconsIcons will look best if a custom version is provided for each of the majorscreen density classes (low, medium, high, extra high). This lint checkidentifies folders which are missing, such as drawable-hdpi.Low density is not really used much anymore, so this check ignores the ldpidensity. To force lint to include it, set the environment variableANDROID_LINT_INCLUDE_LDPI=true. For more information on current density usage,see http://developer.android.com/resources/dashboard/screens.htmlMore information: http://developer.android.com/guide/practices/screens_support.htmlUsability=========ButtonOrder-----------Summary: Ensures the dismissive action of a dialog is on the left andaffirmative on the rightPriority: 8 / 10Severity: WarningCategory: UsabilityAccording to the Android Design Guide,"Action buttons are typically Cancel and/or OK, with OK indicating thepreferred or most likely action. However, if the options consist of specificactions such as Close or Wait rather than a confirmation or cancellation ofthe action described in the content, then all the buttons should be activeverbs. As a rule, the dismissive action of a dialog is always on the leftwhereas the affirmative actions are on the right."This check looks for button bars and buttons which look like cancel buttons,and makes sure that these are on the left.More information: http://developer.android.com/design/building-blocks/dialogs.htmlBackButton----------Summary: Looks for Back buttons, which are not common on the Androidplatform.Priority: 6 / 10Severity: WarningCategory: UsabilityNOTE: This issue is disabled by default!You can enable it by adding --enable BackButtonAccording to the Android Design Guide,"Other platforms use an explicit back button with label to allow the user tonavigate up the application's hierarchy. Instead, Android uses the main actionbar's app icon for hierarchical navigation and the navigation bar's backbutton for temporal navigation."This check is not very sophisticated (it just looks for buttons with the label"Back"), so it is disabled by default to not trigger on common scenarios likepairs of Back/Next buttons to paginate through screens.More information: http://developer.android.com/design/patterns/pure-android.htmlTextFields----------Summary: Looks for text fields missing inputType or hint settingsPriority: 5 / 10Severity: WarningCategory: UsabilityProviding an inputType attribute on a text field improves usability becausedepending on the data to be input, optimized keyboards can be shown to theuser (such as just digits and parentheses for a phone number). Similarly,ahint attribute displays a hint to the user for what is expected in the textfield.If you really want to keep the text field generic, you can suppress thiswarning by setting inputType="text".AlwaysShowAction----------------Summary: Checks for uses of showAsAction="always" and suggestsshowAsAction="ifRoom" insteadPriority: 3 / 10Severity: WarningCategory: UsabilityUsing showAsAction="always" in menu XML, or MenuItem.SHOW_AS_ACTION_ALWAYS inJava code is usually a deviation from the user interface style guide.Use"ifRoom" or the corresponding MenuItem.SHOW_AS_ACTION_IF_ROOM instead.If "always" is used sparingly there are usually no problems and behavior isroughly equivalent to "ifRoom" but with preference over other "ifRoom" items.Using it more than twice in the same menu is a bad idea.This check looks for menu XML files that contain more than two "always"actions, or some "always" actions and no "ifRoom" actions. In Java code, itlooks for projects that contain references to MenuItem.SHOW_AS_ACTION_ALWAYSand no references to MenuItem.SHOW_AS_ACTION_IF_ROOM.More information: http://developer.android.com/design/patterns/actionbar.htmlViewConstructor---------------Summary: Checks that custom views define the expected constructorsPriority: 3 / 10Severity: WarningCategory: UsabilitySome layout tools (such as the Android layout editor for Eclipse) needs tofind a constructor with one of the following signatures:* View(Context context)* View(Context context, AttributeSet attrs)* View(Context context, AttributeSet attrs, int defStyle)If your custom view needs to perform initialization which does not apply whenused in a layout editor, you can surround the given code with a check to seeif View#isInEditMode() is false, since that method will return false atruntime but true within a user interface editor.ButtonCase----------Summary: Ensures that Cancel/OK dialog buttons use the canonicalcapitalizationPriority: 2 / 10Severity: WarningCategory: UsabilityThe standard capitalization for OK/Cancel dialogs is "OK" and "Cancel". Toensure that your dialogs use the standard strings, you can use the resourcestrings @android:string/ok and @android:string/cancel.Accessibility=============ContentDescription------------------Summary: Ensures that image widgets provide a contentDescriptionPriority: 3 / 10Severity: WarningCategory: AccessibilityNon-textual widgets like ImageViews and ImageButtons should use thecontentDescription attribute to specify a textual description of the widgetsuch that screen readers and other accessibility tools can adequately describethe user interface.Internationalization====================HardcodedText-------------Summary: Looks for hardcoded text attributes which should be converted toresource lookupPriority: 5 / 10Severity: WarningCategory: InternationalizationHardcoding text attributes directly in layout files is bad for severalreasons:* When creating configuration variations (for example for landscape orportrait)you have to repeat the actual text (and keep it up to date whenmaking changes)* The application cannot be translated to other languages by just adding newtranslations for existing string resources.EnforceUTF8-----------Summary: Checks that all XML resource files are using UTF-8 as the fileencodingPriority: 2 / 10Severity: WarningCategory: InternationalizationXML supports encoding in a wide variety of character sets. However, not alltools handle the XML encoding attribute correctly, and nearly all Android appsuse UTF-8, so by using UTF-8 you can protect yourself against subtle bugs whenusing non-ASCII characters. |